Trivia: If GnuCash were a commercial program...
Mike Evans
mikee at saxicola.co.uk
Thu Sep 13 16:31:29 EDT 2012
On Thu, 13 Sep 2012 20:20:33 +0200
Geert Janssens <janssens-geert at telenet.be> wrote:
> ... it is estimated it would have costed about 90 person years to develop :)
>
> At least that's what the program sloccount claims. This is obviously not
> scientific calculation, just for fun. The program is primarily meant to
> calculate the effective source lines of code (sloc) in a project. I have
> ran it on GnuCash, here's the full summary for those interested:
>
> Totals grouped by language (dominant language first):
> ansic: 260622 (77.04%)
> lisp: 42674 (12.61%)
> sh: 16955 (5.01%)
> python: 6823 (2.02%)
> cpp: 6387 (1.89%)
> perl: 4835 (1.43%)
>
>
>
>
> Total Physical Source Lines of Code (SLOC) = 338,296
> Development Effort Estimate, Person-Years (Person-Months) = 90.53 (1,086.36)
> (Basic COCOMO model, Person-Months = 2.4 * (KSLOC**1.05))
> Schedule Estimate, Years (Months) = 2.97 (35.61)
> (Basic COCOMO model, Months = 2.5 * (person-months**0.38))
> Estimated Average Number of Developers (Effort/Schedule) = 30.50
> Total Estimated Cost to Develop = $ 12,229,349
> (average salary = $56,286/year, overhead = 2.40).
> SLOCCount, Copyright (C) 2001-2004 David A. Wheeler
> SLOCCount is Open Source Software/Free Software, licensed under the GNU GPL.
> SLOCCount comes with ABSOLUTELY NO WARRANTY, and you are welcome to
> redistribute it under certain conditions as specified by the GNU GPL
> license;
> see the documentation for details.
> Please credit this data as "generated using David A. Wheeler's 'SLOCCount'."
>
> Have fun !
>
> Geert
> _______________________________________________
Hi all
I found this cost estimate the other day which has a similar cost estimate.
http://www.ohloh.net/p/gnucash/estimated_cost
Mike E
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