building gda-dev2 on windows XP Pro SP2

Andreas Köhler at
Sun Mar 16 11:00:16 EDT 2008


Am Sonntag, den 16.03.2008, 09:28 -0500 schrieb Mike or Penny Novack:
> Andreas,
>     I think we are getting somewhere
> >Please take a look at
> >
> >  
> >
>      So I would want to get the compiler (and presumably including a 
> link-editor) here?  "This is achieved by using the mingw32/gcc compiler 
> environment". Where do I go for that? creates that environment for you, given the settings in and optionally  The mingw32/gcc compiler
environment we set up consists basically of BINUTILS,
which you need to run at all.

>      Especially because of the time required to "make" the whole kit and 
> caboodle, I would want to be able to compile and link edit individual 
> components (and yes, my background is in that sort of environment where 
> programmers/analysts were expected to be able to determine if their 
> change was going to affect anything globally (remake the whole thing) or 
> entirely local (recompile and relink just the altered component). That 
> is of course just for TESTING as changes are developed.

You will be able to run `make` within a subdirectory of BUILD_DIR of
choice and `${WIN32_PACKAGING}/make_install` to install it.  Feel free
to provide improvements here.

> >Pre-compiled versions of emacs can be found
> >at (if you want to use miktex as
> >well, take a look at
> > )
> >  
> >
>      Thanks. Any chance there is a gvim equivalent for Windows? Or any 
> other suggested "language sensitive" editors?

I have no clue and incentive to actually change that ;-)

-- andi5

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